mirror of
https://github.com/kaaninchen/Gleiswechsel.git
synced 2026-09-17 16:52:47 +00:00
transitous rewrite: only send announcement embed when no voice announcement
This commit is contained in:
+2
-2
@@ -23,7 +23,7 @@ def build_info_embed() -> discord.Embed:
|
||||
from src.dc.handlers import trip
|
||||
|
||||
agency = trip["agency"]
|
||||
metadata = get_operator_metadata(agency, trip["route_color"])
|
||||
metadata = get_operator_metadata(agency, trip["route_color"], trip["mode"])
|
||||
departure = format_timestamp_to_dc(trip["departure"])
|
||||
arrival = format_timestamp_to_dc(trip["arrival"])
|
||||
|
||||
@@ -62,7 +62,7 @@ def build_info_embed() -> discord.Embed:
|
||||
def build_announcement_embed(msg):
|
||||
from src.dc.handlers import trip
|
||||
agency = trip["agency"]
|
||||
metadata = get_operator_metadata(agency, trip["route_color"])
|
||||
metadata = get_operator_metadata(agency, trip["route_color"], trip["mode"])
|
||||
|
||||
embed = discord.Embed(
|
||||
title = "Informationen zu ihrer Fahrt",
|
||||
|
||||
+53
-48
@@ -3,7 +3,7 @@ import asyncio
|
||||
import random
|
||||
from datetime import datetime, timedelta, date
|
||||
|
||||
from src.utils import logger, channel_formatting, choose_connection, get_sound_path, LOCAL_TZ
|
||||
from src.utils import logger, channel_formatting, choose_connection, get_sound_path, LOCAL_TZ, get_next_station
|
||||
from src.config import config
|
||||
|
||||
_scheduled_task: asyncio.Task | None = None
|
||||
@@ -43,7 +43,56 @@ async def rename_vc(bot: discord.Bot, voice_channel, from_scheduler: bool = Fals
|
||||
|
||||
_scheduled_task = asyncio.create_task(_schedule_next_transfer(bot, trip["arrival_dt"], voice_channel, trip["to"]))
|
||||
|
||||
|
||||
async def announcer(announcement: str, voice_channel: discord.VoiceChannel, destination = None):
|
||||
from src.dc.embeds import build_info_embed, build_announcement_embed
|
||||
announcements_enabled = config.announcements.enabled
|
||||
voice_announcement_enabled = config.announcements.voice[0].enabled
|
||||
|
||||
if announcements_enabled:
|
||||
if len(voice_channel.members) > 0:
|
||||
match announcement:
|
||||
case "ende":
|
||||
if voice_announcement_enabled:
|
||||
announcement_status = await voice_announcer(destination, voice_channel)
|
||||
if announcement_status:
|
||||
return
|
||||
embed = build_announcement_embed(
|
||||
f'Sehr geehrte Fahrgäste,\nIn wenigen Minuten erreichen wir {destination}. Dieser Zug endet dort.\n\nWir wünschen Ihnen eine angenehme Weiterreise.\n\nVielen Dank für ihr Vertrauen und auf Wiedersehen.')
|
||||
case "umstieg":
|
||||
embed = build_info_embed()
|
||||
case _:
|
||||
logger(f"Unbekanntes Announcements: {announcement}")
|
||||
embed = None
|
||||
|
||||
if embed:
|
||||
await voice_channel.send(embed=embed)
|
||||
|
||||
else:
|
||||
logger(f"Announcement {announcement} wird geskipped, keiner da")
|
||||
return
|
||||
|
||||
async def voice_announcer(destination: str, voice_channel: discord.VoiceChannel) -> bool:
|
||||
sound_path = get_sound_path(destination=destination)
|
||||
if sound_path is None:
|
||||
return False
|
||||
|
||||
logger(f"VC wird betreten, spiele {sound_path}")
|
||||
vc = await voice_channel.connect(timeout=15, reconnect=True)
|
||||
audio_source = discord.FFmpegPCMAudio(sound_path)
|
||||
|
||||
loop = asyncio.get_running_loop()
|
||||
|
||||
if not vc.is_playing():
|
||||
def after_playing(error):
|
||||
if error:
|
||||
logger(f"Player error: {error}", "error")
|
||||
loop.create_task(vc.disconnect())
|
||||
logger("VC wird verlassen")
|
||||
|
||||
vc.play(audio_source, after=after_playing)
|
||||
return True
|
||||
|
||||
|
||||
async def _schedule_next_transfer(bot: discord.Bot, arrival_dt: datetime, voice_channel: discord.VoiceChannel, destination: str):
|
||||
now = datetime.now(LOCAL_TZ)
|
||||
|
||||
@@ -62,49 +111,5 @@ async def _schedule_next_transfer(bot: discord.Bot, arrival_dt: datetime, voice_
|
||||
else:
|
||||
await asyncio.sleep(wait_seconds)
|
||||
|
||||
logger("Zug angekommen, wähle neue Verbindung")
|
||||
await rename_vc(bot, voice_channel, from_scheduler=True)
|
||||
|
||||
async def announcer(announcement: str, voice_channel: discord.VoiceChannel, destination = None):
|
||||
from src.dc.embeds import build_info_embed, build_announcement_embed
|
||||
announcements_enabled = config.announcements.enabled
|
||||
voice_announcement_enabled = config.announcements.voice[0].enabled
|
||||
|
||||
if announcements_enabled:
|
||||
if len(voice_channel.members) > 0:
|
||||
match announcement:
|
||||
case "ende":
|
||||
embed = build_announcement_embed(
|
||||
f'Sehr geehrte Fahrgäste,\nIn wenigen Minuten erreichen wir {destination}. Dieser Zug endet dort.\n\nWir wünschen Ihnen eine angenehme Weiterreise.\n\nVielen Dank für ihr Vertrauen und auf Wiedersehen.')
|
||||
if voice_announcement_enabled:
|
||||
await voice_announcer(destination, voice_channel)
|
||||
case "umstieg":
|
||||
embed = build_info_embed()
|
||||
case _:
|
||||
logger(f"Unbekanntes Announcements: {announcement}")
|
||||
embed = None
|
||||
if embed:
|
||||
await voice_channel.send(embed=embed)
|
||||
else:
|
||||
logger(f"Announcement {announcement} wird geskipped, keiner da")
|
||||
return
|
||||
|
||||
async def voice_announcer(destination: str, voice_channel: discord.VoiceChannel):
|
||||
sound_path = get_sound_path(destination=destination)
|
||||
if sound_path is None:
|
||||
return
|
||||
|
||||
logger(f"VC wird betreten, spiele {sound_path}")
|
||||
vc = await voice_channel.connect(timeout=15, reconnect=True)
|
||||
audio_source = discord.FFmpegPCMAudio(sound_path)
|
||||
|
||||
loop = asyncio.get_running_loop()
|
||||
|
||||
if not vc.is_playing():
|
||||
def after_playing(error):
|
||||
if error:
|
||||
logger(f"Player error: {error}", "error")
|
||||
loop.create_task(vc.disconnect())
|
||||
logger("VC wird verlassen")
|
||||
|
||||
vc.play(audio_source, after=after_playing)
|
||||
logger("Zug angekommen, wähle neue Verbindung")
|
||||
await rename_vc(bot, voice_channel, from_scheduler=True)
|
||||
Reference in New Issue
Block a user